If you are searching for 313001 Computer Graphics Lab Manual Answers PDF for MSBTE Diploma K Scheme, here you can easily access free, well-structured, and exam-focused solutions to help you prepare better for practicals, viva, and journals.
313001 Computer Graphics Lab Manual Answers PDF
MSBTE 313001 Computer Graphics Lab
Manual Answers K Scheme 3rd Semester plays a vital role in the Diploma in Computer Engineering
curriculum. This lab helps students to understand the practical implementation
of computer graphics concepts such as 2D and 3D transformations, clipping
algorithms, line drawing methods, polygon filling, and more. Preparing proper
lab manual answers is very important for exams, internal assessments, and viva
voce.
Importance of MSBTE 313001 Computer Graphics Lab Manual
Answers
- Helps
students in understanding computer graphics fundamentals.
- Provides
step-by-step implementation of lab experiments.
- Improves
practical coding skills using C/C++ for graphics programming.
- Assists
in preparing for viva, practical exams, and final semester exams.
- Useful
for internal marks and assignment submissions.
Key Experiments in Computer Graphics Lab (313001)
- Implementation
of DDA (Digital Differential Analyzer) line drawing algorithm.
- Implementation
of Bresenham’s line drawing algorithm.
- Circle
drawing using Midpoint Circle Algorithm.
- Implementation
of 2D Transformations (Translation, Rotation, Scaling).
- Implementation
of Composite Transformations.
- Implementation
of Line Clipping (Cohen–Sutherland Algorithm).
- Polygon
Clipping (Sutherland–Hodgman Algorithm).
- Filling
of Polygon using Scan-line Algorithm.
- Implementation
of 3D Transformations (Translation, Rotation, Scaling).
- Simple
Animation using Computer Graphics.
Each of the above experiments is explained in the MSBTE
313001 Computer Graphics Lab Manual Answers K Scheme 3rd Semester with
clear coding steps and explanations.
MSBTE External Practical Viva/Oral Questions with Answers
Here are Some Basic Practical
Viva/Oral Questions with Simple Answers for MSBTE External VIVA/Oral
Question and Answers K Scheme Computer/AI/ML/IT Engineering 3rd Semester from
MSBTE 313001 Computer Graphics Manual Answers or MSBTE 313001 CG Lab
Manual Answers:
1. Q: What is Computer Graphics?
A: Computer Graphics is the art and science of creating, manipulating,
and displaying visual images using computers.
2. Q: What is the importance of Computer
Graphics in real life?
A: It is used in gaming, simulations, CAD/CAM, animation, multimedia,
and visualization.
3. Q: What is a Pixel?
A: A pixel is the smallest unit of a digital image or display that
represents a single color.
4. Q: What is Resolution?
A: Resolution refers to the number of pixels displayed on the screen,
usually measured as width × height.
5. Q: Define Frame Buffer.
A: A frame buffer is a memory storage that holds pixel data for images
displayed on a screen.
6. Q: What is Scan Conversion?
A: The process of converting geometric data into raster image pixels.
7. Q: What is DDA Algorithm?
A: The Digital Differential Analyzer algorithm is used for line drawing
using incremental calculations.
8. Q: What is Bresenham’s Line
Algorithm?
A: It is an efficient algorithm for line drawing using integer
calculations.
9. Q: Difference between DDA and
Bresenham’s Algorithm?
A: DDA uses floating-point calculations while Bresenham’s uses integers,
making it faster.
10. Q: What is Midpoint Circle Algorithm?
A: It is used to draw circles by calculating points in one octant and
reflecting them.
11. Q: What are 2D Transformations?
A: Translation, Rotation, Scaling, Reflection, and Shearing applied to
2D objects.
12. Q: What is Composite Transformation?
A: Combination of multiple transformations into a single matrix
operation.
13. Q: What is Homogeneous Coordinate
System?
A: A coordinate system that uses an extra dimension to represent
transformations using matrices.
14. Q: What is Line Clipping?
A: The process of removing parts of a line that lie outside the clipping
window.
15. Q: Name line clipping algorithms.
A: Cohen-Sutherland and Liang-Barsky algorithms.
16. Q: What is Polygon Clipping?
A: The process of clipping polygons against a window using algorithms
like Sutherland-Hodgman.
17. Q: What is a Viewport?
A: A rectangular region where the final image is displayed after
transformations.
18. Q: What is Window-to-Viewport
Transformation?
A: The process of mapping a window (world coordinates) to a viewport
(device coordinates).
19. Q: What is 3D Transformation?
A: Operations like translation, rotation, and scaling applied to 3D
objects.
20. Q: What is Projection in Computer
Graphics?
A: A method of displaying 3D objects onto a 2D screen (Orthographic and
Perspective).
21. Q: What is Hidden Surface Removal?
A: Techniques to remove surfaces not visible to the viewer (Z-buffer,
Painter’s algorithm).
22. Q: What is Rasterization?
A: Converting vector graphics into raster (pixel-based) images.
23. Q: What is Scan-line Algorithm?
A: It is used for filling polygons by drawing horizontal lines across
them.
24. Q: What is Double Buffering?
A: A technique to reduce flickering by using two frame buffers.
25. Q: What is Anti-aliasing?
A: A technique to smooth jagged edges in digital graphics.
26. Q: What is Animation in Computer
Graphics?
A: The process of creating motion by displaying a sequence of images.
27. Q: What is CAD/CAM in graphics?
A: Computer-Aided Design and Manufacturing used in engineering.
28. Q: What is the difference between
Raster and Vector Graphics?
A: Raster uses pixels, Vector uses mathematical equations.
29. Q: What is OpenGL?
A: OpenGL is an open-source graphics library for rendering 2D and 3D
graphics.
30. Q: Why is Computer Graphics important
for engineers?
A: It helps in simulations, visualization, gaming, design, and
multimedia applications.
FAQs on MSBTE 313001 Computer Graphics Lab Manual Answers
K Scheme 3rd Semester
Q1: Where can I get MSBTE 313001 Computer Graphics Lab
Manual Answers PDF?
A1: You can download the complete PDF from www.diplomasolution.com.
Q2: Are the lab manual answers useful for exam
preparation?
A2: Yes, the answers are prepared as per MSBTE K Scheme, covering
practicals, viva questions, and important coding concepts.
Q3: How can I find all subject lab manual answers for
3rd Semester MSBTE?
A3: All lab manual answers for MSBTE Diploma subjects are available at
www.diplomasolution.com.
Q4: How to Download this Lab Manual Answers PDF?
A4: You can easily download the PDF from www.diplomasolution.com.
Q5: How to download all IMP questions for exam
preparation?
A5: All important questions for exams are available for download at
www.diplomasolution.com.